SAGE

Psychology Spring 2014

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SAGE 800.818.7243 OR 805.499.9774 6 A.M. TO 5 P.M. PT FAX: 805.375.5291 56 TEXTBOOKS doing Q methodological reSearch: Theory, Method & Interpretation Simon Watts, Nottingham Trent University, UK • Paul Stenner, Open University, UK This book introduces the theory and practice of Q methodology. The authors explain the origins of Q methodology in factor analysis and the R methodological procedures, and go on to explain the theory behind Q as set out by the method's early pioneers. They also look at how Q deals with issues such as subjectivity, abduction and constructivism. The book shows readers how to set up, run, and analyze an effective study using Q methodology. Illustrated with examples and case studies throughout, the book offers advice on highly practical issues such as the conduct of fi eldwork, working with participants, and good data management. CONTENTS SECTION ONE: THEORY / Introducing Q Methodology: The Inverted Factor Technique / Theory & Q Methodology: From Stephenson to Constructionism / SECTION TWO: METHOD / Basic Design Issues: Research Questions & Q Sets / Doing the Fieldwork: Participants, Materials & Procedure / Understanding the Analytic Process (1): Factor Extraction / Understanding the Analytic Process (2): Factor Rotation & the Preparation of Factor Arrays / SECTION THREE: INTERPRETATION / Factor Interpretation / Writing & Publishing Q Methodological Papers PAPerbAck ISbn: 978-1-8492-0415-6 • ©2013 • 248 PAgeS flaSh Programming for the Social & Behavioral ScienceS: A Simple Guide to Sophisticated Online Surveys and Experiments Yana Weinstein, Washington University in St. Louis Adobe Flash is one of the most popular languages for animated Web content, and recently social and behavioral scientists have started to take advantage of it to collect data online. This book is a unique, step-by-step guide to using Adobe Flash to develop experiments and other research tools. Each chapter presents a set of techniques required for one aspect of programming an experiment, with students following instructions in italics and working through the code included in the text. Most chapters end with an exercise to put the newly learned techniques into practice. CONTENTS 1. The Flash Interface / 2. ActionScript Basics / 3. Navigation / 4. Working with Text and Keystrokes / 5. Presenting and Storing Information in Arrays / 6. Questionnaire Tools / 7. Condition Assignment and Randomization / 8. Using Timers and Recording Reaction Time / 9. Saving Data / 10. Putting Your Program Online PAPerbAck ISbn: 978-1-4129-9635-8 • ©2013 • 184 PAgeS • comPutAtIonAl neuroScIence And cognItIve modellIng: A Student's Introduction to Methods and Procedures Britt Anderson, University of Waterloo, Canada This unique, self-contained and accessible textbook provides an introduction to computational modeling neuroscience accessible to readers with little or no background in computing or mathematics. Organized into thematic sections, the book spans from modeling integrate and fi ring neurons to playing the game Rock, Paper, Scissors in ACT-R. This non-technical guide shows how basic knowledge and modern computers can be combined for interesting simulations, progressing from early exercises utilizing spreadsheets, to simple programs in Python. CONTENTS 1: Introduction / PART 1: MODELING NEURONS / 2: What is a Differential Equation? / 3: Numerical Application of a Differential Equation / 4: Intermezzo: Computing With Loops / 5: Integrate & Fire / 6: Intermezzo: Computing With If Statements / 7: Hodgkin & Huxley: The Men and Their Model / 8: Intermezzo: Computing With Functions / PART 2: NEURAL NETWORKS / 9: Neural Network Mathematics: Vectors and Matrices / 10: Intermezzo: Interactive Computing / 11: Neural Networks / 12: Intermezzo: Interactive Exploration of the Delta Rule with Octave / 13: Associative Memory and the Hopfi eld Net / PART 3: PROBABILITY AND PSYCHOLOGICAL MODELS / 14: What are the Odds? / 15: Decisions as Random Walks / 16: Intermezzo: Programming Psychophysical Experiments with Python / PART 4: COGNITIVE MODELING AS LOGIC AND RULES / 17: Boolean Logic / 18: Intermezzo: Computing With Functional Languages / 19: Production Rules and Cognition / 20: Intermezzo: Functional Coding of a Simple Production System / 21 ACT-R: A Cognitive Architecture / 22: Agent Based Modeling / 23: Concluding Remarks PAPerbAck: $50.00 • ISbn: 978-1-4462-4930-7 • februAry 2014 • 240 PAgeS • eeg methodS for the PSychological ScienceS Cheryl L. Dickter, College of William & Mary • Paul D. Kieffaber, College of William & Mary This book provides an introduction to the technology and techniques of EEG in the context of social and cognitive neuroscience research that will appeal to investigators (students or researchers) wishing to broaden their research aims to include EEG, and to those already using EEG but wishing to expand their analytic repertoire. It can also serve as a textbook for a postgraduate course or upper-level undergraduate course in any area of behavioural neuroscience. CONTENTS 1. Introduction to Social Neuroscience / 2. From Cortex to Computer: The Principles of Recording EEG / 3. The EEG Laboratory / 4. Getting Started with Data Analysis: Data Pre-Processing / 5. Time-Domain Analysis / 6. Frequency-Domain Analysis / 7. Time-Frequency Analysis / 8. Current Domains & Future Directions / Conclusion PAPerbAck ISbn: 978-1-4462-8300-4 • jAnuAry 2014 • 176 PAgeS NEW! NEW!

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